Category: State Design Pattern
Learn State Design Pattern by Designing a Simple Music System
Many times we need to develop systems / objects that provides services to outside world. But the response of each service is not always same, it depends upon its current internal state. When its internal state changes at run-time then its behaviour changes and same services acts differently. Advertisements For example, Suppose our system is …
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Designing a Board Game (Mastermind) in C++ using MVC, State and Observer Design Patterns
Let’s Design a Console Based Board Game in C++. With this Design you can learn MVC, Observer and State Design Pattern. Moreover, with the same design you can also implement any other Game Like Battleship etc. Advertisements In this we will build Console Based Version of MasterMind Game. Complete Code for this is available at, Frequently …
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