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Category: Behavioral Design Patterns

Designing a Configurable Logging framework using Observer Design Pattern

logger

Almost in all applications we need logging functionality, but requirements varies from project to project. Here we have designing a Configurable Logging framework. First of all, lets have a look at full requirements. Functional Requirements: Advertisements It should provide, A configurable option for other application modules to save logs at more than one platform like, …

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Task Grouping Using Composite Design Pattern

RunnableTask

Many times we need to perform certain tasks and also group them.   [showads ad=inside_post] Advertisements These tasks can be, Executing commands on console. Performing some SVN operation. Performing any thing specific to our project. Etc. Common things in all these tasks can be, Frequently Asked: Task Grouping Using Composite Design Pattern Every task need …

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Learn State Design Pattern by Designing a Simple Music System

State Diagram of Music System

Many times we need to develop systems / objects that provides services to outside world. But the response of each service is not always same, it depends upon its current internal state. When its internal state changes at run-time then its behaviour changes and same services acts differently. Advertisements For example, Suppose our system is …

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Design Sorting algorithm using Strategy Design Pattern

Algorithm with Strategy

What is a Strategy? Strategy is a plan of action designed to achieve a long-term or overall aim. Advertisements Behaviour of a class / Algorithm depends upon the strategy they use to covert Input to Output. Frequently Asked: Design Sorting algorithm using Strategy Design Pattern If Strategy is tightly bonded with the Algorithm/Class then variation …

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Designing Event Handling Framework using Command Design Pattern

Command Design Pattern

In this article we will learn Command Design Pattern by Designing an Event Handling Framework. Intent of Command Design Pattern Encapsulate a request as an object, thereby letting you parametrize clients with different requests, queue or log requests, and support undo able operations.[GoF] Advertisements What a heavy Intent 🙂 Lets learn step by step, Frequently …

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Designing a Board Game (Mastermind) in C++ using MVC, State and Observer Design Patterns

High Level Design - MVC - Board Game

Let’s Design a Console Based Board Game in C++. With this Design you can learn MVC, Observer and State Design Pattern. Moreover, with the same design you can also implement any other Game Like Battleship etc. Advertisements In this we will build Console Based Version of MasterMind Game. Complete Code for this is available at, Frequently …

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